One developer’s journey from Portland to Houston and Boston and back again.
Fullbright co-founder Steve Gaynor has had an amazing from-the-ground-up career in video game development. From QA testing at Sony to making F.E.A.R. levels to BioShock 2 to BioShock Infinite and now to Gone Home and Tacoma, his story is both fascinating and inspiring. Please enjoy the full hour-long interview in the video above.
If you’d rather listen than watch, here’s an audio-only download link of the full episode.
Here is a preview clip, with Gaynor explaining how System Shock 2 inspired BioShock 2: Minerva’s Den:
And if you missed it, here’s the last episode of Unfiltered, an incredible two-parter with Gearbox CEO Randy Pitchford:
Catch up on every episode of IGN Unfiltered here.